Doom developer id reportedly cut in half as part of Xbox layoffs

The short version
- One source claimed to the publication that the cuts equate to more than 90 redundancies.
- Another source said that id's QA department was significantly impacted.
- The report was published the same day that id is releasing a major expansion for its latest Doom game .
- A former id employee affected by the cuts, Michael Maynard, corroborated the figure in a LinkedIn post , saying that the layoffs affected "roughly" 50 percent of the company.
- "We created arguably THE BEST first person engine technology in the … Read the full story at The Verge.
The story
As part of the mass layoffs hitting Xbox, Doom developer id Software has laid off around 50 percent of its staff, according to Game Developer. One source claimed to the publication that the cuts equate to more than 90 redundancies. Another source said that id's QA department was significantly impacted. The report was published the same day that id is releasing a major expansion for its latest Doom game.
A former id employee affected by the cuts, Michael Maynard, corroborated the figure in a LinkedIn post, saying that the layoffs affected "roughly" 50 percent of the company. "We created arguably THE BEST first person engine technology in the …
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How other outlets covered this
Compare allAlto found this story at 3 outlets. Same event, different framing — compare the headlines.
- Google NewsDoom Developer id Software Reportedly Loses Roughly Half Its Staff To Layoffs - Game Informerabout 2 months ago
- EngadgetDoom developer id Software is reportedly losing half its staffabout 2 months ago
- The VergeDoom developer id reportedly cut in half as part of Xbox layoffsabout 2 months ago
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